About the Game
Released
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Platforms
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Developer
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Price |
April 16, 2019
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PC | PS4 | Xbox (EVALUATION DONE ON PC)
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Saber Interactive
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US$ 34.99 (MAY VARY ACCORDING TO LOCATION)
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Game Description
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Game Links |
Outlive the dead.
WWZ is a heart-pounding four-player cooperative third-person shooter featuring massive swarms of zombies that recklessly rush their living prey. Focused on fast-paced gameplay -- and inspired by the incredibly popular Paramount Pictures property of the same name -- WWZ explores new storylines and characters from around the world in tense, overwhelming, gruesomely exciting missions crafted specifically for modern PCs.
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Step 1: Playing Conditions
Play this game only if you like the information below.
Genre
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Gameplay Overview |
Third Person Shooter (TPS)
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Mode
PVP + COOP
Victory Condition
Complete missions and various PVP goals.
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You need to love shooting, shooting and shooting. That's the game.
The only “new” thing it brings to the TPS scene is the ZOMBIE SWARM. Every other element of the game can be found in previous shooting games. There are classes and weapons customization which gives a RPG flavour to the game but when compared to other RPG shooting games it’s very shallow. |
Step 3: Game Evaluation
Build your expectations about the game by learning what it offers and how was The Partisan Spy's gameplay experience.
USER INTERFACE
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STORY
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SOCIAL STATUS POTENTIAL |
Follows the guidelines of shooting games. There are small details that could be REWORKED to make experience better and game mechanics more transparent. For example, heavy weapon charge meter at PVP matches.
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You play at different cities, characters and classes, but at the end it's always about killing zombies swarms. Storyline plays a MINOR ROLE on the game and each character has an unlockable video with life before WWZ.
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Every TPS game has a huge appeal on gaming community. WWZ game was announced as a high potential because of the movie success. The lack of novelty to the TPS game scene drags it's SSP potential down to AVERAGE.
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GAMEPLAY MOOD TRACKER
MOOD ANALYSIS
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+60% of the 25 hours of gameplay my mood is between HOPEFUL and ENTERTAINED. Mood spikes happened with first zombie swarms, accomplishing goals and switching from COOP to PVP. Change of game mode felt refreshing as playing COOP for +2 hours can be tiring
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GRIND FEELING
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Grind feeling appears in COOP mode. There are 4 cities, 11 missions in 6 difficulty levels. Repeating missions in different difficulties brings up the grind feeling. Changing class helps but the more you play, stronger will be the feeling. Regardless of the class, it's always about shooting zekes.
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THE ONLY LIKE
Zombies swarm makes an impression at first hours of gameplay but you get used to it.
HATED THE MOST
Price is not compatible with what the game offers. It's a common TPS game + zombie swarm.
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EVALUATION SUMMARY
The benefit to associate a game to a blockbuster movie also comes with a huge obligation: the gameplay experience should make players live the feelings they had while watching the movie. This expectation is "non-negotiable" as it carries the brand: WORLD WAR Z.
Besides being far behind from fulfilling this initial expectation, the price tag is not equivalent to game that was delivered. Recurrent server connection problems and basic UI elements were left behind, for example, button to leave PVP match queue. From the "series of movie games" this is another one that doesn't meet the standards set by its movie. |
Choices & Advice
DON'T BUY IT
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MY ADVICE
IF YOU ARE HAPPY WITH THE SHOOTING GAMES YOU HAVE.
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WAIT TO BUY
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IF YOU ARE REALLY CURIOUS ABOUT THE ZOMBIE SWARM.
(It will give you 5-10 hours of gameplay.) |
BUY NOW
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IF YOU DON'T HAVE A SHOOTING GAME AND MAINSTREAM GAMES ARE NOT AN OPTION FOR YOU.
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GAME LIFETIME
IT CAN GIVE HUNDREDS OF HOURS OF GAMEPLAY, DEPENDS ON HOW MUCH YOU WANT TO REPEAT MISSIONS OR PLAY PVP.
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